Runway's AI Video Game Generator

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Good morning. It’s Monday, June 30th.

On this day in tech history: In 2014, Microsoft and Google backed California’s SB-967, requiring smartphones built after July 1, 2015, to include a default-enabled hardware or software kill switch to disable stolen devices, with $500–$2,500 fines per violation. This security framework supported on-device AI, enabling neural networks for tasks like real-time image recognition and anomaly detection to operate reliably on mobile platforms.

In today’s email:

  • Meta Poaching OpenAI Talent

  • Robot Soccer Tournament

  • Runway ML’s Video Game Generator

  • 5 New AI Tools

  • Latest AI Research Papers

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Today’s trending AI news stories

OpenAI’s Talent War With Meta Triggers Shutdown and Compensation Reset

OpenAI is in the middle of a full-blown talent war as Meta aggressively poaches its top researchers. Meta has reportedly hired four additional researchers from OpenAI including Shengjia Zhao, Jiahui Yu, Shuchao Bi, and Hongyu Ren, key contributors to GPT-4.1, the o3 architecture, and multimodal systems.

This follows earlier reports of Meta hiring Trapit Bansal and three others, bringing the total to at least eight high-profile hires in recent weeks. These defections follow earlier departures by Zurich-based researchers Lucas Beyer, Alexander Kolesnikov, and Xiaohua Zhai, who had been instrumental in expanding OpenAI’s European research hub. Internally, the losses have sparked concern, with one OpenAI engineer calling them a “huge loss” in a now-deleted tweet.

The exodus prompted an urgent response from OpenAI’s leadership. In a Slack memo obtained by Wired, Chief Research Officer Mark Chen compared the situation to a break-in, writing: “I feel a visceral feeling right now, as if someone has broken into our home and stolen something.” In an internal memo, he confirmed the company is recalibrating compensation and scrambling to retain talent.

To mitigate burnout and retain morale, OpenAI will implement a full company-wide shutdown this week after prolonged 80-hour workweeks. However, leadership warned that Meta may use the recharge period to pressure remaining researchers with time-sensitive offers.

Amid these defensive efforts, the company has hired the core team behind Crossing Minds, an AI startup backed by Shopify and Index Ventures. Co-founder Alexandre Robicquet has joined in a research role focused on AI agents and post-training, an increasingly important area for fine-tuning model behavior.

While it's unclear whether OpenAI has acquired the startup's proprietary recommendation systems or developer tools like RAGSys, the move follows recent high-profile acquisitions of io Products and Windsurf, suggesting a deliberate buildout of capabilities in personalization, retrieval-augmented generation, and developer tooling. Read more.

Clumsy Robot Soccer Match Marks Leap in Embodied AI

China just turned a clumsy robot soccer match into a showcase for serious AI progress. In Beijing, fully autonomous humanoid robots battled it out in a 3-on-3 game, falling, colliding, and even getting stretchered off the field. Despite the bloopers, the underlying tech hit a milestone: AI agents operating in real-time physical environments, with zero human input.

The bots, built by Booster Robotics, used onboard sensors and software to track the ball, navigate, and recover from falls. The match was a testbed for embodied AI, an area where China is sprinting ahead. With a $108B robotics market projected by 2028 and over 300 million humanoids expected in operation by 2050, China’s investment is aggressive and strategic.

A T1 robot from Booster Robotics is stretchered off. Ng Han Guan / AP

The event previewed the 2025 World Humanoid Robot Games. Final score: Tsinghua 5, China Agri 3. But the real result is China widening its AI robotics lead. Read more.

Runway is going to let people generate video games with AI

Runway is launching Game Worlds, a browser-based platform for building AI-powered text adventure games. Users type narrative input, and the platform generates matching visuals using Runway’s image models. It’s a low-friction tool aimed at creators who want to prototype or publish interactive stories without touching code or complex game engines.

Game Worlds is live at play.runwayml.com, with feature updates rolling out over time. CEO Cristóbal Valenzuela says Runway is in talks with studios to license game data for AI training and integrate its generative tools into professional pipelines. He also notes that game devs are adopting AI faster than filmmakers. This marks Runway’s push beyond video into interactive storytelling and the company’s bet on generative workflows becoming core to game design, not just add-ons. Read more.

5 new AI-powered tools from around the web

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